Missions and NPCs
General
New weekly missions to defeat various Heroic World Bosses
are now available on the Fleets.
Cinematics throughout the game have been polished. Many
visual issues during cinematics have been corrected, and updates have been made
to consistency (such as ensuring that characters killed in cinematics are no
longer alive in the phase afterward). Some instances where audio and subtitles
did not match have been corrected.
Many minor changes and bug fixes have been made to missions.
Examples include: several missing map notes have been added (and many erroneous
map notes have been corrected), some mission usables that weren't appearing in
the tracker now appear, and several conversations that would automatically
start even after being canceled have been corrected. Not every minor fix has
received an individual note.
Many instances where mission phases could be entered before
passing through the phase gate have been corrected.
Corrected instances where mission indicators would appear
over NPCs when not intended.
Players can now use shift-click in the mission log to create
a chat hyperlink for a mission.
Interacting with the Armstech Trainer now completes the
Imperial mission "Crafting Trainers."
Killing bosses in Nightmare Mode now gives credit for the
[VEHICLE] Aratech Nightscythe and the [VEHICLE] Praxon Firaxa missions.
A very rare issue that could cause players who completed a
mission and exceeded its goals by an extremely large amount (by continuing to
kill the mission's targets, for instance) to be returned to character select
has been addressed.
Mission completion experience is no longer displayed twice
in the chat window.
Several instances of incorrect loading screen summaries
being displayed have been corrected.
World Missions
Alderaan
A Woman Scorned: Rehanna Rist no longer becomes invisible.
Belsavis
Freeing the Fallen: The "Clear the Way" bonus
objective now requires only 20 kills (down from 30).
Jungle Flight: This mission is now properly balanced for two
players.
Corellia
The shuttle to and from the Black Hole area can now be used
to transport players directly to their personal starships.
Bomb Disposal: The first bomb removed by the player no
longer disappears from the player's mission inventory.
Supply Confiscation: Bounty Hunters and Imperial Agents are
no longer addressed as Sith Lords during this mission.
Ilum
The Challenge of War: The encounter with two Kaleesh
Supplymasters has been redesigned and is now less difficult.
Nar Shaddaa
Diversion: The behavior of NPCs related to this mission now
matches the mission description.
The Exchange Enhancement Facility: The Incubator no longer
respawns without the Ukabi Super Soldier floating in it.
Taris
The Archive: Wintag's voiceover no longer has an
inappropriate voice effect.
The Corpse Counters: Cera now uses the correct conversation
lines in this mission.
Tatooine
Search and Rescue: Single prisoners no longer grant credit
more than once for the objective "Rescue Prisoners."
Voss
Fishing Façade: Corrected an issue where the subtitles for
T5-BD were not displaying long enough.
Gormak Sabotage: The Gormak Tech Shaman is now balanced
appropriately for solo players.
Let's See Some Aggression: This mission no longer fails if
the player uses a stealth ability during Gormak Ambushes.
The First Commando's Call: NPCs associated with this mission
no longer automatically attack the player.
Trial of the First: This mission is no longer automatically
completed for all group members when one player turns it in.
Class Missions
General
Travel Passes granted at the end of Chapters no longer share
a cooldown with the Emergency Fleet Pass.
Jedi Knight
Catching up with Watcher One: Removed a mission that
erroneously appeared in the mission log after speaking to RE-M0.
New Intelligence: The "Ship Entrance" map note now
displays on the Jedi Knight Airlock map as intended. Lieutenant Marcovic's
spawn for the step "Defeat Lieutenant Macovic" is no longer delayed
by several minutes.
Tactical Advantages: Players will now receive proper credit
when groupmates defeat Imperial Conquest Droids.
Jedi Consular
A Return Home: This mission now offers a lockbox reward of
the appropriate level (the lockbox previously offered was lower level than
intended).
Rajivari's Legacy: Rajivari no longer respawns.
Sith Inquisitor
Andronikos Revel: Players can no longer become stuck inside
this mission's phase if they enter a Warzone while inside it.
Legacy: The map now correctly leads the player back to the
Inner Chamber if the player left during the boss fight.
Smuggler
Brotherhood: Players assisting a Smuggler on this mission
can now exit the mission phase and will not become stuck.
Deals and Double Deals: The conversation for the step
"Confront Gus Tuno" now begins correctly when the player enters the
mission phase.
You Can't Spend Infamy: Using an Emergency Fleet Pass now
correctly progresses this mission.
Trooper
Justice: The Republic troopers standing near General Garza
are now properly armed with their rifles.
Mannett Point: Corrected an issue that could cause NPCs
associated with this mission to evade and exit combat.
The Separatists' Stronghold: This mission no longer resets
to its first step if the player is defeated on the "Talk to Commander
Tavus" step.
Bounty Hunter
A Musty Trail: This mission's reward no longer asks the
player to choose from rewards that list only one item.
Hostile Takeover: Players can now complete the conversation
with General Krau if 2V-R8 is the current active companion.
Last One Standing: Coral's level now matches the level of
this mission.
NPCs
Several World Boss abilities and attacks now have
appropriate sound effects.
The Holowan Labs Security Overseer's level has been
increased to provide an appropriate challenge.
Removed one of two Mandalorian Equalizers that patrolled the
same area in the Jungle Valley on Dromund Kaas.
Jace Malcom no longer wears armor with the Havoc Squad
emblem.
Imperial Service Droids on Balmorra are now combat Droids
instead of healing Droids.
Jedi Champions on Ilum can no longer see through the stealth
granted by being revived by a medical probe.
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