Companion Characters
General
Companion Characters now remember if they were set to
Passive when the player dismounts from a vehicle.
A message is now displayed when companions are dismissed as
the player enters a PvP Objective Area.
Corrected an issue that would cause companions to appear as
invisible when equipped with a Rakghoul Companion Kit.
Companions
Ashara Zavros
An issue that caused parts of this companion to become
invisible when equipped with the dancer outfit has been corrected.
Bowdaar
Bowdaar's "Wookiee Roar" ability now properly
scales from Strength.
Ensign Temple
Affection is no longer awarded inappropriately during the
mission "Crew Relations."
Crew Skills
Crafting Skills
Players can now receive a critical success when crafting
Relics, which results in the addition of an Augment slot to the crafted item.
New Custom (orange) waist, wrist, hand, and foot slot
schematics have been added to Armormech and Synthweaving. These schematics can
be obtained via Underworld Trading missions.
Armstech
Elegant Modified Blaster Pistols now require 400 Armstech to
learn and craft. Players who already learned this schematic but are below 400
Armstech retain the schematic, but will not be able to craft it until they
reach 400 Armstech.
Biochem
Adrenals that were craftable by Biochemists before 1.3 can
no longer be used in PvP Areas.
Biochemists can now craft a version of Warzone Adrenals. The
grade 6 crafting PvP box provides enough materials to craft 20-40 of these
adrenals.
Attack Adrenals now reduce healing done by 20% when active.
The damage penalty of Triage Adrenals has been reduced from
50% to 20%.
Level 48 Biochem consumables no longer require Grade 5
materials to craft.
Level 45-46 "Mind-bending" implants now require
Parasitic Microorganisms instead of Red Goo to craft.
Gathering Skills
Players can now scavenge materials from corpses in combat.
Taking damage will push back or cancel the action.
Companions can no longer harvest materials while in combat.
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