1/28/2012

SWTOR - 1.1.0b Patch

Here are the notes on that emergency patch that happened yesterday.

This week, we deployed patch 1.1.0b on Tuesday which included the following fixes:
  • Implemented optimizations to improve performance on Republic and Imperial Fleets.
  • Significantly improved the delay when activating player abilities, particularly when in lower framerate situations. This allows for improved ability responsiveness in hectic combat situations.
  • Operations will no longer allow more than 16 Operations Group members to enter concurrently.
  • In Karagga’s Palace, G4-B3 Heavy Fabricator will no longer respawn more than once if players have not defeated Karagga.
  • Fixed an exploit that would allow players to repeatedly loot the chest after defeating Jarg and Sorno in Karagga’s Palace.
  • Fixed an issue that could cause graphical inconsistencies, which most often manifested as random screen "flickering."

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